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Source Code: Changelog

Many issues of the original game have already been fixed by the Source Code Project, existing features have been improved, and new features have been introduced. Once the remaining issues being fixed (see below) the final product will be Call To Power II Apolyton Edition (CTP2 AE).

Latest changes: 2010-07-06
» see full ChangeLog

(Revision 1097)
Fixed: The AI handles incursion permission correctly even directly after a
reload.
Fixed: The AI now ranks correctly its opponents by their strength.
Changed: If the visible player is a robot, then the displayed unit path is
those for robots, this is useful for AI testing.
Added: The inteligence window now shows opponent as very strong.
Added: The AI avoids danger on the way of its units.
Fixed: Games with a dead player in can be loaded again.
Fixed: The scenario editor generates goods even if no new game was created
during the active session.
Fixed: A memory leak in the AI code does not eat all the memory in the
system anymore, so that the game does not crash, because there is
no memory left.
Fixed: The wonder movies play again, without crashing the game.
Changed: The AI now conquers cities according to a global plan instead of
picking those first that are closest to most of its units.
Fixed: Upgraded units get room for cargo if the original unit had no cargo
and the upgraded unit should be able to carry cargo.
Added: Added Chinese text files.
Fixed: The AI uses transporters even if a target is on the same continet
but cannot reached, because for instance the way is blocked.
Fixed: The AI conqueres cities if it has a big stack adjacent to that city
representing 2/3 of the needed power. This is no problem since the
needed power is calculated with some buffer.
Changed: The AI gives for conquest higher priority to cities that have a land
connection to the existing AI empire.
Changed: The AI gives for conquest higher priority to cities of empires with
less than three cities.
Fixed: The minimap shows the diplomatic relationships correctly even if you
recenter the minimeap.
Changed: The AI prioritizes for conquest cities of its weakest enemy.

CTP2 AE Modding Wiki

Quite a lot of new features like SLIC-functions and variables have been introduced by the Source Code Project, the database structure has been modified and some of the original features have been fixed/modified. The » CTP2 AE Modding Wiki is intended to provide a basic documentation for modders. Recent updates:

Variables / ActualMaxHP
Variables / MaxPlayers
Database / EitherPrerequisites
Database / TechCostKnownDeduction
Database / HealRate
Database / VictoryEnslavementChance
Database / GovernmentOnly
Main / DefaultStringLoading
Main / HomePage
Main / Main
Functions / GetStoredProduction
Functions / UnitMovementLeft
Functions / CreateWonder
Functions / CreateBuilding
Main / ScenarioStructure
Main / Variables
Main / Functions
Main / Database
Main / Events
Events / ResumeEmailAndHotSeatDiplomacy
Events / ProposalResponse
Events / GlobalWarming
Events / OzoneDepletion
Events / SendEmailAndHotSeatMessage
Events / SettleInCityOrder
Events / SettleInCity
Events / CheckOrders
Events / UpgradeOrder
Events / UpgradeUnit
Events / AiBeginTurn
Functions / FreeAllSlaves
Functions / Plunder
Functions / Pillage
Functions / Liberate
Functions / KillCity
Functions / GetContinentSize
Functions / RemoveGood
Functions / PlantSpecificGood
Database / UpgradeDoesNotHeal
Database / UpgradeAnywhere
Main / SLICPowerOperator
Database / NationUnitFlag
Database / CultureOnly
Main / ColorSets
Main / SpriteLimit

 AE Modding Wiki RSS feed

Play CTP2

Since it has become almost impossible to purchase Call To Power II at "real world" computer stores, the CTP2 Bureau now provides » links to online sources. You will find (and may contribute) information about mods in » Mod Doc

Language

Original Game

Even at online shops/marketplaces it might be impossible to obtain the program in every language. At the CTP2 Bureau you will also find » files and instructions needed to change the language of any installation of CTP2.

Apolyton Edition Translations

Call To Power II Apolyton Edition (currently in BETA stage) has been translated into a couple of languages - the files are included with the distribution. If you wish to play CTP2 AE only, you don't need the language files from this site - but you still need a legally purchased CD in any language to play the game.

Apolyton Edition Playtest

If you are playtesting CTP2 AE please remember to report your observations in the appropriate forum thread at Apolyton (look for the latest PROJECT: Playtest thread). If you experience crashes, please provide your crash.txt for debugging: To generate this file you need to find the entry EnableLogs in \ctp_program\ctp\userprofile.txt and set it to EnableLogs=Yes. If the game crashes you will find a crash.txt-file in the same folder. When reporting the crash in the forum providing the contents of this file is extremely useful for tracking down and fixing the bug.

Anyway with an unmodded game CTP2 AE already runs as good as or even better than the original Activision 1.11 patched version - most of the remaining issues are related to multiplayer/network functions and new modding features.

Apolyton Civilization Site Forums — CtP2 Source Code Project

Call to Power 2 migrating to smartphones?
So I've been waiting for smartphones to evolve enough so that I can actually start playing older games that I never really had the time to play on my mobile phone. We're seeing decent RAM, decent...

Apolyton Civilization Site Forums — CtP2 General

Start crash!
Hey, there! Just downloaded the "27 Civs on 400 X 400 Earth Map" from http://apolyton.net/directory/links/c-scenarios-32 and previously installed all the important files, in order to have this...

Just got owned by Barbarians LOL, and what I like abou tthe chagnes.
Well I am playing with the latest Apolyton patch. I guess I can't play the old way I did years ago. These guys actually attack cities now, wich is good. Got me by surprise that they did this. Now...

problems with construction units
Hello, I`ve downloaded the latest Release for CTP 2 here and all in all it looks very nice! And I like now the aggressive KI`s ;) ! But I have a problem with the construction units! Nevertheless...

Civilization Fanatics — Call To Power Series

Accurate CTP 1 Government Information
Forum: Call to Power Series Posted By: Jacen_Fel Post Time: Jul 21, 2010 at 03:47 PM

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