Source Code: ChangelogMany issues of the original game have already been fixed by the Source Code Project, existing features have been improved, and new features have been introduced. Once the remaining issues being fixed (see below) the final product will be Call To Power II Apolyton Edition (CTP2 AE). Latest changes: 2010-28-02 » see full ChangeLog (Revision 1056) Fixed: If the AI runs into a foreigner and if it desires war, it goes to battle. Fixed: The honor pollution agreement request does not set an embargo if accepted. Fixed: If the AI considers whom to go to war with, it considers humans and robots alike. Fixed: The AI unloads cargo from transport helicopters when it is at an army grouping point, so that the cargo units can be grouped. Fixed: The AI does not try to group land units into sea transporters anymore. Changed: Removed the CD-check, so that the retail version from gog.com runs with the Apolyton Edition.
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CTP2 AE Modding Wiki Quite a lot of new features like SLIC-functions and variables have been introduced by the Source Code Project, the database structure has been modified and some of the original features have been fixed/modified. The » CTP2 AE Modding Wiki is intended to provide a basic documentation for modders. Recent updates:
Variables / ActualMaxHP Variables / MaxPlayers Database / EitherPrerequisites Database / TechCostKnownDeduction Database / HealRate Database / VictoryEnslavementChance Database / GovernmentOnly Main / DefaultStringLoading Main / HomePage Main / Main Functions / GetStoredProduction Functions / UnitMovementLeft Functions / CreateWonder Functions / CreateBuilding Main / ScenarioStructure Main / Variables Main / Functions Main / Database Main / Events Events / ResumeEmailAndHotSeatDiplomacy Events / ProposalResponse Events / GlobalWarming Events / OzoneDepletion Events / SendEmailAndHotSeatMessage Events / SettleInCityOrder Events / SettleInCity Events / CheckOrders Events / UpgradeOrder Events / UpgradeUnit Events / AiBeginTurn Functions / FreeAllSlaves Functions / Plunder Functions / Pillage Functions / Liberate Functions / KillCity Functions / GetContinentSize Functions / RemoveGood Functions / PlantSpecificGood Database / UpgradeDoesNotHeal Database / UpgradeAnywhere Main / SLICPowerOperator Database / NationUnitFlag Database / CultureOnly Main / ColorSets Main / SpriteLimit
AE Modding Wiki RSS feed
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Play CTP2
Since it has become almost impossible to purchase Call To Power II at "real world" computer stores, the CTP2 Bureau now provides » links to online sources. You will find (and may contribute) information about mods in » Mod Doc
Language
Original Game
Even at online shops/marketplaces it might be impossible to obtain the program in every language. At the CTP2 Bureau you will also find » files and instructions needed to change the language of any installation of CTP2.
Apolyton Edition Translations
Call To Power II Apolyton Edition (currently in BETA stage) has been translated into a couple of languages - the files are included with the distribution. If you wish to play CTP2 AE only, you don't need the language files from this site - but you still need a legally purchased CD in any language to play the game.
Apolyton Edition Playtest
If you are playtesting CTP2 AE please remember to report your observations in the appropriate forum thread at Apolyton (look for the latest PROJECT: Playtest thread). If you experience crashes, please provide your crash.txt for debugging: To generate this file you need to find the entry EnableLogs in \ctp_program\ctp\userprofile.txt and set it to EnableLogs=Yes. If the game crashes you will find a crash.txt-file in the same folder. When reporting the crash in the forum providing the contents of this file is extremely useful for tracking down and fixing the bug.
Anyway with an unmodded game CTP2 AE already runs as good as or even better than the original Activision 1.11 patched version - most of the remaining issues are related to multiplayer/network functions and new modding features.
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Apolyton Civilization Site Forums — CtP2 Source Code ProjectSource Code Project and Mod confusion I'm confused... I have the latest version of the Apolyton Edition. Do you need to load a mod to have the "optimal" AE experience, or have the more popular mod features been incorporated into the...
AI Stealth Cheese Tactics, difficulty and personalitys Hey first off let me say that it seems like youve done a great job. I actually have a 4x to play right now :P
One of the main reasons i cant play any other of these games is because of the horrid...
GOG.com CtP2 and Source Code Project Now that Call to Power 2 is coming soon to Good Old Games (http://www.gog.com/en/gamecard/call_to_power_2), how will it affect the CtP2 Source Code Project? I mean GOG.com digital download version...
Apolyton Civilization Site Forums — CtP2 GeneralWonder Movie Crash I'm having an issue with CTP2 where wonder movies are causing the game to crash.
The game runs smoothly otherwise, so I wonder if anyone can help me figure out if there's a fix for this. Let me...
CTP2 on GOG.com GOG.com (Good Old Games) is selling CTP2 for $5.99 now, DRM free (as are all games there). Woohoo. Since it's DRM free it should (in theory) also work with the Source Code Project :)
It can be found...
CTP2 in Ubuntu I've been trying to get some Civ game (besides FreeCiv) to work in Ubuntu. I managed to get CTP2 to work, mostly. The only problem is that I can't save. The game crashes and closes down when I...
Civilization Fanatics — Call To Power SeriesCtP2 Source Code Project now GOG.com compatible Forum: Call to Power Series
Posted By: Toni1
Post Time: Feb 28, 2010 at 07:54 AM
Call to Power II problem Forum: Call to Power Series
Posted By: Chimera1804
Post Time: Feb 25, 2010 at 03:34 PM
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