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AE Modding Wiki : Functions : UnitMovementLeftNew SLIC-function: UnitMovementLeft(unit) Returns remaining movement, same as terrain.txt. 100 = 1 move, 33 = a single road move etc.
//----------------------------------------------------------------------------
//
// Authored : Maq
//
// Name : Slic_UnitMovementLeft
//
// Description: Function to figure out how much movement is left for
// a unit.
//
// Parameters : SlicArg 0: unit
//
// Globals : -
//
// Returns : SFN_ERROR : execution result
//
//----------------------------------------------------------------------------
SFN_ERROR Slic_UnitMovementLeft::Call(SlicArgList *args)
{
if(args->Count() != 1)
return SFN_ERROR_NUM_ARGS;
Unit unit;
if(!args->GetUnit(0, unit)) {
return SFN_ERROR_TYPE_BUILTIN;
}
m_result.m_int = unit.GetMovementPoints();
return SFN_ERROR_OK;
}
Page last modified on July 17, 2009, at 06:18 PM |
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