| This file defines the Diplomatic States |
| AcceptPriority |
int |
|
Base priority to accept this proposal |
|
| AssassinateRulerRegardCost |
int |
|
Regard penalty for assassinations |
|
| AttackCivilianRegardCost |
int |
|
Regard penalty for attacking a Civilian unit |
|
| AttackCivilianTrustCost |
int |
|
Trust penalty for attacking a Civilian unit |
|
| BioInfectedCityRegardCost |
int |
|
Regard penalty for infecting a city |
|
| ConvertCityRegardCost |
int |
|
Regard penalty for city being converted |
|
| CreateParkRegardCost |
int |
|
Regard penalty for nanite cleansing |
|
| EmbargoTradeRegardCost |
int |
|
Regard penalty for a trade embargo set |
|
| EnslaveSettlerRegardCost |
int |
|
Regard penalty for settler being enslaved |
|
| ExpelUnitsRegardCost |
int |
|
Regard penalty for being expelled |
|
| FollowThroughTrustBonus |
int |
|
Trust bonus for following through an agreement |
|
| FranchiseCityRegardCost |
int |
|
Regard penalty for establishing an embassy (??) |
|
| HasPactTrustBonus |
int |
|
Trust bonus per turn a pact is in place |
|
| HoldReceptionRegardBonus |
int |
|
Regard bonus for holding a reception (once per 10 turns) |
|
| InciteRevolutionRegardCost |
int |
|
Regard penalty for inciting a revolution |
|
| InciteUprisingRegardCost |
int |
|
Regard penalty for inciting a slave uprising |
|
| IncursionOfAllieRegardCost |
int |
|
Regard penalty for initial trespassing on Allied territory |
|
| IncursionRegardCost |
int |
|
Regard penalty for initial trespassing |
|
| Inherit |
str |
|
This defines a diplomatic state to inherit values from |
|
| InjoinCityRegardCost |
int |
|
Regard penalty for enjoining a city |
|
| InvaderMovementRegardCost |
int |
|
Regard penalty for continued movement in territory |
|
| LawsuitRegardCost |
int |
|
Regard penalty for being sued |
|
| NanoInfectCityRegardCost |
int |
|
Regard penalty for nano-attacking a city |
|
| NegativeDecay |
int |
|
This defines how rapidly negative regard values for the given RegardEvent will decay |
|
| NoWarTrustBonus |
int |
|
Trust bonus per turn not at war. Max trust is 500 until Peace is declared. |
|
| NukeCityRegardCost |
int |
|
Regard penalty for being nuked |
|
| PerRoutePiracyRegardCost |
int |
|
Regard penalty for having a route pirated |
|
| PillageRegardCost |
int |
|
Regard penalty for pillaging a tile improvement |
|
| PlagueCityRegardCost |
int |
|
Regard penalty for releasing a plague in a city |
|
| PlantNukeRegardCost |
int |
|
Regard penalty for planting a nuke |
|
| PositiveDecay |
int |
|
This defines how rapidly positive regard values for the given RegardEvent will decay |
|
| PreemptiveAttackRegardCost |
int |
|
Regard penalty for being attacked without a war declaration |
|
| PreemptiveAttackTrustCost |
int |
|
Trust penalty for being attacked without a war declaration |
|
| Proposal |
str |
|
Proposal this ProposalElement applies to |
|
| ReceiverRegardResult |
int |
|
Regard penalty/bonus for the receiver of this proposal |
|
| RejectPriority |
int |
|
Base priority to reject this proposal |
|
| SenderRegardResult |
int |
|
Regard penalty/bonus for the sender of this proposal |
|
| SendPriority |
int |
|
Base priority to send this proposal |
|
| ShareContinentRegardCost |
int |
|
Regard penalty for having cities settled on the same continent |
|
| SlaveRaidRegardCost |
int |
|
Regard penalty for being enslaved |
|
| TakeCityRegardCost |
int |
|
Regard penalty for a city being conquered |
|
| Threaten |
int |
|
This defines the percent chance the AI will threaten to get what it wants |
|
| UndergroundRailwayRegardCost |
int |
|
Regard penalty for slaves being freed |
|
| UsedNukesTrustCost |
int |
|
Trust penalty for using nuclear weapons |
|
| ViolationRegardCost |
int |
|
Regard penalty for violating this proposal |
|
| ViolationTrustCost |
int |
|
Trust penalty for violating this proposal |
|
| WantMapTurns |
int |
|
Minimum time before wanting to trade maps |
|